Add a ShockwaveEffect component to the MeshRenderer object you want to effect to.
Activate the Shockwave effect by adding this component.
The ShockwaveEffect component has following options.
|Intensity||The intensity at which the background is distorted by the NormalMap.|
|Normal Map||Textures that store the normal vector values of pixels to distort the background|
|Sorting Layer||Set the Sorting Layer of the Sprite, which controls its priority during rendering. Select an existing Sorting Layer from the drop-down box, or create a new Sorting Layer.|
|Order In Layer||Set the render priority of the Sprite within its Sorting Layer. Lower numbered Sprites are rendered first, with higher numbered Sprites overlapping those below.|